FBaseBlendedCurve::ConvertToAdditive

Convert current curves to Additive (this - BaseCurve) if same found

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Animation/AnimCurveTypes.h

Include

#include "Animation/AnimCurveTypes.h"

Syntax

void ConvertToAdditive
(
    const FBaseBlendedCurve & BaseCurve
)

Remarks

Convert current curves to Additive (this - BaseCurve) if same found

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