Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Animation/Skeleton.h |
Include |
#include "Animation/Skeleton.h" |
struct FBoneNode
Each Bone node in BoneTree
Name | Description | ||
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TEnumAsByte< EB... |
TranslationRetargetingMode |
Retargeting Mode for Translation Component. |
Name | Description | |
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FBoneNode() |
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FBoneNode |
Name | Description | ||
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Name_DEPRECATED |
Name of bone, this is the search criteria to match with mesh bone. |
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ParentIndex_DEPRECATED |
Parent Index. |