FCachedAnimAssetPlayerData

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Animation/CachedAnimData.h

Include

#include "Animation/CachedAnimData.h"

Syntax

struct FCachedAnimAssetPlayerData

Variables

Name Description

Public variable

FName

 

StateMachineName

Name of StateMachine State is in

Public variable

FName

 

StateName

Name of State to Cache

Constructors

Name Description

Public function

FCachedAnimAssetPlayerData()

Functions

Name Description

Public function Const

float

 

GetAssetPlayerTime

(
    UAnimInstance& InAnimInstance
)

Public function Const

float

 

GetAssetPlayerTimeRatio

(
    UAnimInstance& InAnimInstance
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss