FExposedValueCopyRecord

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimNodeBase.h

Include

#include "Animation/AnimNodeBase.h"

Syntax

struct FExposedValueCopyRecord

Variables

Name Description

Public variable

bool

 

bInstanceIsTarget

Whether or not the anim instance object is the target for the copy instead of a node.

Public variable

TFieldPath< FPr...

 

CachedSourceProperty

Cached source property

Public variable

TFieldPath< FPr...

 

CachedSourceStructSubProperty

Public variable

ECopyType

 

CopyType

Public variable

int32

 

DestArrayIndex

Public variable

TFieldPath< FPr...

 

DestProperty

Public variable

EPostCopyOperat...

 

PostCopyOperation

Public variable

int32

 

Size

Public variable

int32

 

SourceArrayIndex

Public variable

FName

 

SourcePropertyName

Public variable

FName

 

SourceSubPropertyName

Constructors

Name Description

Public function

FExposedValueCopyRecord()

Functions

Name Description

Public function Const

void *

 

GetDestAddr

(
    FAnimInstanceProxy* Proxy,
    const FProperty* NodeProperty
)

Public function Const

const void &...

 

GetSourceAddr

(
    FAnimInstanceProxy* Proxy
)

Public function

void

 

PostSerialize

(
    const FArchive& Ar
)

Deprecated Variables

Name Description

Public variable

FProperty *

 

SourceProperty_DEPRECATED

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