FFloatCurve

Windows
MacOS
Linux

Inheritance Hierarchy

FAnimCurveBase

FFloatCurve

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Animation/AnimCurveTypes.h

Include

#include "Animation/AnimCurveTypes.h"

Syntax

struct FFloatCurve : public FAnimCurveBase

Variables

Name Description

Public variable

FRichCurve

 

FloatCurve

Curve data for float.

Constructors

Name Description

Public function

FFloatCurve()

Public function

FFloatCurve

(
    FSmartName InName,
    int32 InCurveTypeFlags
)

Functions

Name Description

Public function

void

 

CopyCurve

(
    FFloatCurve& SourceCurve
)

We don't want to have = operator. This only copies curves, but leaving naming and everything else intact.

Public function Const

float

 

Evaluate

(
    float CurrentTime
)

Public function

void

 

GetKeys

(
    TArray< float >& OutTimes,
    TArray< float >& OutValues
)

Public function

void

 

Resize

(
    float NewLength,
    bool bInsert,
    float OldStartTime,
    float OldEndTime
)

Public function

void

 

UpdateOrAddKey

(
    float NewKey,
    float CurrentTime
)

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