FMarkerTickRecord

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimationAsset.h

Include

#include "Animation/AnimationAsset.h"

Syntax

struct FMarkerTickRecord

Variables

Name Description

Public variable

FMarkerPair

 

NextMarker

Public variable

FMarkerPair

 

PreviousMarker

Current Position in marker space, equivalent to TimeAccumulator.

Functions

Name Description

Public function Const

bool

 

IsValid()

Public function

void

 

Reset()

Public function Const

FString

 

ToString()

Debug output function

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