FMontageEvaluationState::FMontageEvaluationState

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimInstance.h

Include

#include "Animation/AnimInstance.h"

Syntax

FMontageEvaluationState
(
    UAnimMontage * InMontage,
    float InWeight,
    float InDesiredWeight,
    float InPosition,
    bool bInIsPlaying,
    bool bInIsActive
)

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