Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Animation/AnimMontage.h |
Include |
#include "Animation/AnimMontage.h" |
struct FMontageSubStepper
Helper struct to sub step through Montages when advancing time. These require stopping at sections and branching points to potential jumps and loops. And also stepping through TimeStretchMarkers to adjust play rate based on TimeStretchCurve.
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FMontageSubStepper() |
Name | Description | ||
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AddEvaluationTime ( |
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EMontageSubS... |
Advance ( |
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ClearCachedData() |
Invalidate Cached_CombinedPlayRate to force data to be recached in 'ConditionallyUpdateCachedData' |
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GetbPlayingForward() |
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GetCurrentSectionIndex() |
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float |
GetDeltaMove() |
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float |
GetRemainingPlayTimeToSectionEnd ( |
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float |
GetRemainingTime() |
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HasReachedEndOfSection() |
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HasTimeRemaining() |
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Initialize ( |