Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Animation/AnimInstance.h |
Include |
#include "Animation/AnimInstance.h" |
struct FNativeStateBinding
Binding allowing native notification of state changes
Name | Description | ||
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BindingName |
Name of this binding |
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|
MachineName |
State machine to bind to |
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NativeStateDelegate |
Delegate to use when checking transition |
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|
StateName |
State to bind to |
Name | Description | |
---|---|---|
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FNativeStateBinding ( |