Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Animation/AnimNodeBase.h |
Include |
#include "Animation/AnimNodeBase.h" |
struct DebugItem
Name | Description | ||
---|---|---|---|
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bPoseSource |
Whether we are supplying a pose instead of modifying one (e.g. an playing animation). |
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ChildNodeChain |
Nodes that we are connected to. |
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DebugData |
This node item's debug text to display. |