FOnMontageEnded

Delegate for when Montage is completed, whether interrupted or finished Weight of this montage is 0.f, so it stops contributing to output pose

Windows
MacOS
Linux

Type

typedef TBaseDelegate_TwoParams< void, class UAnimMontage *, bool > FOnMontageEnded

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimMontage.h

Include

#include "Animation/AnimMontage.h"

Remarks

Delegate for when Montage is completed, whether interrupted or finished Weight of this montage is 0.f, so it stops contributing to output pose

bInterrupted = true if it was not property finished

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss