Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Animation/AnimationAsset.h |
Include |
#include "Animation/AnimationAsset.h" |
struct FPoseCurve
Pose Curve container for extraction This is used by pose anim node Saves UID/PoseIndex/Value of the curve
Name | Description | ||
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PoseIndex |
PoseIndex of pose asset it's dealing with used to extract pose value fast |
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UID |
Alignment is weird, but 4 here UID of the curve. |
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float |
Value |
Curve Value. |
Name | Description | |
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FPoseCurve() |
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FPoseCurve ( |