FPoseData

Pose data

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/PoseAsset.h

Include

#include "Animation/PoseAsset.h"

Syntax

struct FPoseData

Remarks

Pose data

This is one pose data structure This will let us blend poses quickly easily All poses within this asset should contain same number of tracks, so that we can blend quickly

Variables

Name Description

Public variable

TArray< float >

 

CurveData

Of array match with # of Curves in PoseDataContainer

curve data is not compressed

Public variable

TArray< FTransf...

 

LocalSpacePose

Local space pose, # of array match with # of TrackToBufferIndex it only saves the one with delta as base pose or ref pose if full pose

Public variable

TArray< float >

 

SourceCurveData

Source curve data that is full value

Public variable

TArray< FTransf...

 

SourceLocalSpacePose

Source local space pose, this pose is always full pose the size this array matches Tracks in the pose container

Public variable

TMap< int32, in...

 

TrackToBufferIndex

This is PoseContainer.Tracks to Buffer Index of LocalSpacePose

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss