FPreviewAttachedObjectPair

This is a component used by [USkeleton](API\Runtime\Engine\Animation\USkeleton) and [USkeletalMesh](API\Runtime\Engine\Engine\USkeletalMesh) to deal with attaching assets to sockets or bonesPreview items that are attached to the skeleton

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/PreviewAssetAttachComponent.h

Include

#include "Animation/PreviewAssetAttachComponent.h"

Syntax

struct FPreviewAttachedObjectPair

Remarks

This is a component used by USkeleton and USkeletalMesh to deal with attaching assets to sockets or bonesPreview items that are attached to the skeleton

Variables

Name Description

Public variable

FName

 

AttachedTo

The name of the attach point of the Object (for example a bone or socket name)

Constructors

Name Description

Public function

FPreviewAttachedObjectPair()

Functions

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