FRawCurveTracks::AddCurveData

Add new curve from the provided UID and return true if success bVectorInterpCurve == true, then it will create FVectorCuve, otherwise, [FFloatCurve](API\Runtime\Engine\Animation\FFloatCurve)

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Animation/AnimCurveTypes.h

Include

#include "Animation/AnimCurveTypes.h"

Source

/Engine/Source/Runtime/Engine/Private/Animation/AnimCurveTypes.cpp

Syntax

bool AddCurveData
(
    const FSmartName & NewCurve,
    int32 CurveFlags,
    ERawCurveTrackTypes SupportedCurveType
)

Remarks

Add new curve from the provided UID and return true if success bVectorInterpCurve == true, then it will create FVectorCuve, otherwise, FFloatCurve

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