Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/Animation/AnimCurveTypes.h |
Include |
#include "Animation/AnimCurveTypes.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/AnimCurveTypes.cpp |
void EvaluateTransformCurveData
(
USkeleton * Skeleton,
TMap< FName, FTransform > & OutCurves,
float CurrentTime,
float BlendWeight
) const
Evaluate transform curves
Since we don't care about blending, we just change this decoration to OutCurves : Fix this if we're saving vectorcurves and blending