Module |
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Header |
/Engine/Source/Runtime/Engine/Public/Animation/SkinWeightProfile.h |
Include |
#include "Animation/SkinWeightProfile.h" |
struct FSkinWeightProfilesData
Runtime structure for keeping track of skin weight profile(s) and the associated buffer
Name | Description | ||
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BaseBuffer |
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bDefaultOverriden |
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bStaticOverriden |
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DefaultOverrideSkinWeightBuffer |
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DefaultProfileName |
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OverrideData |
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ProfileNameToBuffer |
Name | Description | |
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FSkinWeightProfilesData() |
Name | Description | |
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~FSkinWeightProfilesData() |