FSmartNameMapping::Rename

Change a name

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/SmartName.h

Include

#include "Animation/SmartName.h"

Source

/Engine/Source/Runtime/Engine/Private/Animation/SmartName.cpp

Syntax

bool Rename
(
    const SmartName::UID_Type & Uid,
    FName NewName
)

Remarks

Change a name

Returns

bool - true if the name was found and changed, false if the name wasn't present in the mapping

Parameters

Parameter

Description

Uid

SmartName::UID_Type of the name to change

NewName

New name to set

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