FUECompressedAnimData::ByteSwapData

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Animation/AnimCompressionTypes.h

Include

#include "Animation/AnimCompressionTypes.h"

Source

/Engine/Source/Runtime/Engine/Private/Animation/AnimCompressionTypes.cpp

Syntax

template<typename TArchive>
void ByteSwapData
(
    TArrayView< uint8 > CompresedData,
    TArchive & MemoryStream
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss