EIndex

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Animation/AnimCurveTypes.h

Include

#include "Animation/AnimCurveTypes.h"

Syntax

enum EIndex
{
    X      = 0,
    Y,
    Z,
    Max,
}

Values

Name

Description

X

Y

Z

Max

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