UAnimBlueprint::FindRootAnimBlueprint

Returns the most base anim blueprint for a given blueprint (if it is inherited from another anim blueprint, returning null if only native / non-anim BP classes are it's parent)

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimBlueprint.h

Include

#include "Animation/AnimBlueprint.h"

Source

/Engine/Source/Runtime/Engine/Private/AnimBlueprint.cpp

Syntax

static UAnimBlueprint * FindRootAnimBlueprint
(
    const UAnimBlueprint * DerivedBlueprint
)

Remarks

Returns the most base anim blueprint for a given blueprint (if it is inherited from another anim blueprint, returning null if only native / non-anim BP classes are it's parent)

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