Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Animation/AnimBlueprint.h |
Include |
#include "Animation/AnimBlueprint.h" |
Source |
/Engine/Source/Runtime/Engine/Private/AnimBlueprint.cpp |
FAnimParentNodeAssetOverride * GetAssetOverrideForNode
(
FGuid NodeGuid,
bool bIgnoreSelf
) const
Inspects the hierarchy and looks for an override for the requested node GUID
Parameter |
Description |
---|---|
NodeGuid |
Guid of the node to search for |