| UClass::PurgeClass()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Animation/AnimBlueprintGeneratedClass.h |
Include |
#include "Animation/AnimBlueprintGeneratedClass.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/AnimBlueprintGeneratedClass.cpp |
Purges out the properties of this class in preparation for it to be regenerated In editor, properties are not freed until DestroyPropertiesPendingDestruction is called.
Parameter |
Description |
---|---|
bRecompilingOnLoad |
true if we are recompiling on load |