UAnimBoneCompressionCodec::ByteSwapIn

Handles Byte-swapping incoming animation data from a MemoryReader

Windows
MacOS
Linux

Override Hierarchy

UAnimBoneCompressionCodec::ByteSwapIn()

UAnimCompress::ByteSwapIn()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimBoneCompressionCodec.h

Include

#include "Animation/AnimBoneCompressionCodec.h"

Syntax

virtual void ByteSwapIn
(
    ICompressedAnimData & AnimData,
    TArrayView< uint8 > CompressedData,
    FMemoryReader & MemoryStream
) const

Remarks

Handles Byte-swapping incoming animation data from a MemoryReader

Parameters

Parameter

Description

Seq

An Animation Sequence to contain the read data.

MemoryReader

The MemoryReader object to read from.

SourceArVersion

The version of the archive that the data is coming from.

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