Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Animation/AnimBoneCompressionCodec.h |
Include |
#include "Animation/AnimBoneCompressionCodec.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/AnimBoneCompressionCodec.cpp |
virtual UAnimBoneCompressionCodec * GetCodec
(
const FString & DDCHandle
)
Allow us to convert DDC serialized path back into codec object