UAnimBoneCompressionSettings::Compress

Compresses the animation bones inside the supplied sequence.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimBoneCompressionSettings.h

Include

#include "Animation/AnimBoneCompressionSettings.h"

Source

/Engine/Source/Runtime/Engine/Private/Animation/AnimBoneCompressionSettings.cpp

Syntax

bool Compress
(
    const FCompressibleAnimData & AnimSeq,
    FCompressibleAnimDataResult & OutCompressedData
) const

Remarks

Compresses the animation bones inside the supplied sequence. The resultant compressed data is applied to the OutCompressedData structure.

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