UAnimCompress::FilterTrivialScaleKeys

Common compression utility to remove 'redundant' Scale keys based on the provided delta threshold

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimCompress.h

Include

#include "Animation/AnimCompress.h"

Source

/Engine/Source/Runtime/Engine/Private/Animation/AnimCompress.cpp

Syntax

static void FilterTrivialScaleKeys
(
    TArray< struct FScaleTrack > & Track,
    float MaxScaleDelta
)

Remarks

Common compression utility to remove 'redundant' Scale keys based on the provided delta threshold

Parameters

Parameter

Description

Track

Scale tracks to reduce

MaxPosDelta

Maximum local-space threshold for stationary motion

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss