| UObjectBase
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Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Animation/AnimCompress_LeastDestructive.h |
Include |
#include "Animation/AnimCompress_LeastDestructive.h" |
class UAnimCompress_LeastDestructive : public UAnimCompress_BitwiseCompressOnly
Reverts any animation compression, restoring the animation to the raw data.
Name | Description | |
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|
UAnimCompress_LeastDestructive ( |