| UObjectBase
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Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Animation/AnimCompress_RemoveEverySecondKey.h |
Include |
#include "Animation/AnimCompress_RemoveEverySecondKey.h" |
class UAnimCompress_RemoveEverySecondKey : public UAnimCompress
Keyframe reduction algorithm that simply removes every second key.
Name | Description | ||
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uint32: 1 |
bStartAtSecondKey |
If bStartAtSecondKey is true, remove keys 1,3,5,etc. |
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MinKeys |
Animations with fewer than MinKeys will not lose any keys. |
Name | Description | |
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UAnimCompress_RemoveEverySecondKey ( |
Name | Description | ||
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DoReduction ( |
Implemented by child classes, this function reduces the number of keyframes in the specified sequence, given the specified skeleton (if needed). |
Name | Description | ||
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PopulateDDCKey ( |
Called to generate a unique DDC key for this codec instance. |