UAnimCompress_RemoveLinearKeys::UpdateBoneAtomList

Creates a list of the bone atom result for every frame of a given track

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MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimCompress_RemoveLinearKeys.h

Include

#include "Animation/AnimCompress_RemoveLinearKeys.h"

Source

/Engine/Source/Runtime/Engine/Private/Animation/AnimCompress_RemoveLinearKeys.cpp

Syntax

static void UpdateBoneAtomList
(
    const FCompressibleAnimData & CompressibleAnimData,
    FCompressibleAnimDataResult & OutCompressedData,
    int32 BoneIndex,
    int32 TrackIndex,
    int32 NumFrames,
    float TimePerFrame,
    TArray< FTransform > & BoneAtoms
)

Remarks

Creates a list of the bone atom result for every frame of a given track

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