Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Animation/AnimCompress_RemoveLinearKeys.h |
Include |
#include "Animation/AnimCompress_RemoveLinearKeys.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/AnimCompress_RemoveLinearKeys.cpp |
void UpdateWorldBoneTransformRange
(
const FCompressibleAnimData & CompressibleAnimData,
FCompressibleAnimDataResult & OutCompressedData,
const TArray< FTransform > & RefPose,
const TArray< FTranslationTrack > & PositionTracks,
const TArray< FRotationTrack > & RotationTracks,
const TArray< FScaleTrack > & ScaleTracks,
int32 StartingBoneIndex,
int32 EndingBoneIndex,
bool UseRaw,
TArray< FTransform > & OutputWorldBones
)
Updates the world bone transforms for a range of bone indices