| UObjectBase
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Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Animation/AnimCurveCompressionCodec_UniformlySampled.h |
Include |
#include "Animation/AnimCurveCompressionCodec_UniformlySampled.h" |
class UAnimCurveCompressionCodec_UniformlySampled : public UAnimCurveCompressionCodec
Stores the raw rich curves as FCompressedRichCurve internally with optional key reduction and key time quantization.
Name | Description | ||
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|
float |
SampleRate |
Sample rate to use when uniformly sampling |
|
UseAnimSequenceSampleRate |
Whether to use the animation sequence sample rate or an explicit value |
Name | Description | |
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|
UAnimCurveCompressionCodec_UniformlySampled ( |
Name | Description | ||
---|---|---|---|
|
Compress ( |
Compresses the curve data from an animation sequence. |
|
|
float |
DecompressCurve ( |
Decompress a single curve. |
|
DecompressCurves ( |
Decompresses all the active blended curves. |
|
|
PopulateDDCKey ( |
Called to generate a unique DDC key for this codec instance. |