Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Animation/AnimInstance.h |
Include |
#include "Animation/AnimInstance.h" |
enum EUpdateAnimationFlag
{
ForceParallelUpdate,
Default,
}
Name |
Description |
---|---|
ForceParallelUpdate |
Enforces a parallel update, regardless of state |
Default |
Use state to determine whether or not to immediately or update in parallel |
Flag passed to UpdateAnimation, determines the path we follow