Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Animation/AnimInstance.h |
Include |
#include "Animation/AnimInstance.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/AnimInstance.cpp |
float GetInstanceAssetPlayerTimeFromEndFraction
(
int32 AssetPlayerIndex
)
Get the time as a fraction of the asset length of an animation in an asset player node