UAnimInstance::GetLODLevel

Get the 'animation' LOD level, which by default is the PredictedLODLevel of this anim instance's skeletal mesh component.

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MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimInstance.h

Include

#include "Animation/AnimInstance.h"

Source

/Engine/Source/Runtime/Engine/Private/Animation/AnimInstance.cpp

Syntax

virtual int32 GetLODLevel() const

Remarks

Get the 'animation' LOD level, which by default is the PredictedLODLevel of this anim instance's skeletal mesh component. This function is used by the anim graph to determine the LOD level at which to run.

Returns

the current LOD level

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