Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Animation/AnimInstance.h |
Include |
#include "Animation/AnimInstance.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/AnimInstance.cpp |
void GetLinkedAnimGraphInstancesByTag
(
FName InTag,
TArray< UAnimInstance * > & OutLinkedInstances
) const
Runs through all nodes, attempting to find all linked instances that match the name/tag