UAnimInstance::GetProxyOnGameThreadStatic

Access the proxy but block if a task is currently in progress as it wouldn't be safe to access it This is protected static member for allowing derived to access

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimInstance.h

Include

#include "Animation/AnimInstance.h"

Syntax

template<typename T>
static T * GetProxyOnGameThreadStatic
(
    UAnimInstance * InAnimInstance
)

Remarks

Access the proxy but block if a task is currently in progress as it wouldn't be safe to access it This is protected static member for allowing derived to access

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