UAnimInstance::HasNativeTransitionBinding
Check for whether a native rule is bound to the specified transition.
Module
|
Engine
|
Header
|
/Engine/Source/Runtime/Engine/Classes/Animation/AnimInstance.h
|
Include
|
#include "Animation/AnimInstance.h"
|
Source
|
/Engine/Source/Runtime/Engine/Private/Animation/AnimInstance.cpp
|
bool HasNativeTransitionBinding
(
const FName & MachineName,
const FName & PrevStateName,
const FName & NextStateName,
FName & OutBindingName
)
Check for whether a native rule is bound to the specified transition.
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