UAnimInstance::IsPlayingSlotAnimation

Return true if it's playing the slot animation

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimInstance.h

Include

#include "Animation/AnimInstance.h"

Source

/Engine/Source/Runtime/Engine/Private/Animation/AnimInstance.cpp

Syntax

bool IsPlayingSlotAnimation
(
    const UAnimSequenceBase * Asset,
    FName SlotNodeName
) const

Remarks

Return true if it's playing the slot animation

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