Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Animation/AnimInstance.h |
Include |
#include "Animation/AnimInstance.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/AnimInstance.cpp |
void Montage_JumpToSection
(
FName SectionName,
const UAnimMontage * Montage
)
Makes a montage jump to a named section. If Montage reference is NULL, it will do that to all active montages.