Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Animation/AnimInstance.h |
Include |
#include "Animation/AnimInstance.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/AnimInstance.cpp |
float Montage_Play
(
UAnimMontage * MontageToPlay,
float InPlayRate,
EMontagePlayReturnType ReturnValueType,
float InTimeToStartMontageAt,
bool bStopAllMontages
)
Plays an animation montage. Returns the length of the animation montage in seconds. Returns 0.f if failed to play.
Play a Montage. Returns Length of Montage in seconds. Returns 0.f if failed to play.