UAnimInstance::NeedsUpdate

Can does this anim instance need an update (parallel or not)?

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimInstance.h

Include

#include "Animation/AnimInstance.h"

Source

/Engine/Source/Runtime/Engine/Private/Animation/AnimInstance.cpp

Syntax

bool NeedsUpdate() const

Remarks

Can does this anim instance need an update (parallel or not)?

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