| UAnimSequenceBase::AdvanceMarkerPhaseAsLeader()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Animation/AnimSequence.h |
Include |
#include "Animation/AnimSequence.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/AnimSequence.cpp |
virtual void AdvanceMarkerPhaseAsLeader
(
bool bLooping,
float MoveDelta,
const TArray< FName > & ValidMarkerNames,
float & CurrentTime,
FMarkerPair & PrevMarker,
FMarkerPair & NextMarker,
TArray< FPassedMarker > & MarkersPassed
) const