UAnimSequence::ClearBakedTransformData

Sometimes baked data gets invalidated.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimSequence.h

Include

#include "Animation/AnimSequence.h"

Source

/Engine/Source/Runtime/Engine/Private/Animation/AnimSequence.cpp

Syntax

void ClearBakedTransformData()

Remarks

Sometimes baked data gets invalidated. For example, if you retarget this from another animation It won't matter anymore, so in any case, when the data is not valid anymore We clear Source Raw Animation Data as well as Transform Curve

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