UAnimSequence::ExtractBoneTransform

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MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimSequence.h

Include

#include "Animation/AnimSequence.h"

Source

/Engine/Source/Runtime/Engine/Private/Animation/AnimSequence.cpp

Syntax

void ExtractBoneTransform
(
    const struct FRawAnimSequenceTrack & RawTrack,
    FTransform & OutAtom,
    int32 KeyIndex
) const

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