Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Animation/AnimSequence.h |
Include |
#include "Animation/AnimSequence.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/AnimSequence.cpp |
FTransform ExtractRootTrackTransform
(
float Pos,
const FBoneContainer * RequiredBones
) const
Extract the transform from the root track for the given animation position.