UAnimSequence::GetApproxBoneCompressedSize

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimSequence.h

Include

#include "Animation/AnimSequence.h"

Source

/Engine/Source/Runtime/Engine/Private/Animation/AnimSequence.cpp

Syntax

int32 GetApproxBoneCompressedSize() const

Returns

The approximate size of compressed animation data for only bones.

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