| UAnimationAsset::IsValidAdditive()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Animation/AnimSequence.h |
Include |
#include "Animation/AnimSequence.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/AnimSequence.cpp |
virtual bool IsValidAdditive() const
Return true if this is valid additive animation false otherwise