UAnimSingleNodeInstance::GetCurrentAsset

Get the currently playing asset. Can return NULL

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimSingleNodeInstance.h

Include

#include "Animation/AnimSingleNodeInstance.h"

Source

/Engine/Source/Runtime/Engine/Private/Animation/AnimSingleNodeInstance.cpp

Syntax

UAnimationAsset * GetCurrentAsset()

Remarks

Get the currently playing asset. Can return NULL

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss