Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Animation/BlendSpaceBase.h |
Include |
#include "Animation/BlendSpaceBase.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/BlendSpaceBase.cpp |
bool DoesAnimationMatchExistingSamples
(
const UAnimSequence * AnimationSequence
) const
Check if the blend spaces contains samples whos additive type match that of the animation sequence